


If cmds.window("unifiedRenderGlobalsWindow", exists=True):Ĭmds.deleteUI("unifiedRenderGlobalsWindow")Īnd i don't know why, but this code works for 'arnold' but not for 'V-Ray', in this line tAttr("defaultRenderGlobals. 3D store models for download, files in 3ds, max, c4d, maya, blend, obj. # Recreate the render window to refresh them 00 The Flash Logo - The Flash Movie 2022 - DC Fandome Cosplay 3D Print Model. I also tried this : import maya.cmds as cmdsĬmds.loadPlugin("vrayformaya", quiet=True)Ĭmds.loadPlugin("vrayvolumegrid", quiet=True)Ĭmds.pluginInfo("vrayformaya", edit=True, autoload=True)Ĭmds.pluginInfo("vrayvolumegrid", edit=True, autoload=True)Ĭmds.setAttr("defaultRenderGlobals.currentRenderer", l=False)Ĭmds.setAttr("defaultRenderGlobals.currentRenderer", "V-Ray", type="string") V-Ray for Maya has multicore CPU and GPU-accelerated rendering engines for optimized speed and scalability. I followed this : Maya Python change current renderer in render setting I'm just trying to change the current renderer in render settings to V-Ray in maya.
